Blogs

Genesis in Your Hands
Star Trek Adventures

Genesis in Your Hands

By Jim Johnson, Project ManagerArt by Rodrigo Gonzalez Toledo   Your crew is assembled and your newly commissioned starship is ready to undock. The captain’s received new orders: Make best...

Star Trek Adventures

Genesis in Your Hands

Apinya Ramakomud

By Jim Johnson, Project ManagerArt by Rodrigo Gonzalez Toledo   Your crew is assembled and your newly commissioned starship is ready to undock. The captain’s received new orders: Make best...

An Effective Spread of Roles
Star Trek Adventures

An Effective Spread of Roles

By Jim Johnson, Project ManagerArt by Alberto Cordero   You and your fellow players may be looking at Star Trek Adventures and wondering what the right mix of character roles...

Star Trek Adventures

An Effective Spread of Roles

Apinya Ramakomud

By Jim Johnson, Project ManagerArt by Alberto Cordero   You and your fellow players may be looking at Star Trek Adventures and wondering what the right mix of character roles...

Suggestions for Online Gaming
Star Trek Adventures

Suggestions for Online Gaming

By Jim Johnson, Project ManagerArt by Jens Lindfors   Last week, I provided some tips and tricks and thoughts on playing Star Trek™ Adventures together in person. This week, let’s...

Star Trek Adventures

Suggestions for Online Gaming

Apinya Ramakomud

By Jim Johnson, Project ManagerArt by Jens Lindfors   Last week, I provided some tips and tricks and thoughts on playing Star Trek™ Adventures together in person. This week, let’s...

Suggestions for In-Person Gaming
Star Trek Adventures

Suggestions for In-Person Gaming

By Jim Johnson, Project ManagerArt by Paolo Puggioni   So, you have Star Trek™ Adventures in some format (first edition, second edition, or Captain’s Log), and you want to run...

Star Trek Adventures

Suggestions for In-Person Gaming

Apinya Ramakomud

By Jim Johnson, Project ManagerArt by Paolo Puggioni   So, you have Star Trek™ Adventures in some format (first edition, second edition, or Captain’s Log), and you want to run...

The Command Division, Revisited
Star Trek Adventures

The Command Division, Revisited

By Jim Johnson, Project ManagerArt by Connor Magill   Let’s slingshot around the Sun and set course for 2018, when the first supplemental rulebook for the first edition of Star...

Star Trek Adventures

The Command Division, Revisited

Apinya Ramakomud

By Jim Johnson, Project ManagerArt by Connor Magill   Let’s slingshot around the Sun and set course for 2018, when the first supplemental rulebook for the first edition of Star...

Technical Manual Now Available
Star Trek Adventures

Technical Manual Now Available

By Michael Dismuke, Contributing Writer and Jim Johnson, Project ManagerArt by Armin Rangani   Today’s the big day: the global release of the new Star Trek Adventures Technical Manual! If...

Star Trek Adventures

Technical Manual Now Available

Apinya Ramakomud

By Michael Dismuke, Contributing Writer and Jim Johnson, Project ManagerArt by Armin Rangani   Today’s the big day: the global release of the new Star Trek Adventures Technical Manual! If...

Expanded Social Conflicts, Part 3
Star Trek Adventures

Expanded Social Conflicts, Part 3

By Nathan Dowdell, 2d20 System DeveloperArt by Carlos Cabrera   In previous weeks, we delved into the social conflict rules found in the second edition core rulebook (page 279) and...

Star Trek Adventures

Expanded Social Conflicts, Part 3

Apinya Ramakomud

By Nathan Dowdell, 2d20 System DeveloperArt by Carlos Cabrera   In previous weeks, we delved into the social conflict rules found in the second edition core rulebook (page 279) and...

Expanded Social Conflicts, Part 2
Star Trek Adventures

Expanded Social Conflicts, Part 2

By Nathan Dowdell, 2d20 System DeveloperArt by Paolo Puggioni   In last week’s blog post, we delved into the social conflict rules found in the second edition core rulebook (page 279)...

Star Trek Adventures

Expanded Social Conflicts, Part 2

Apinya Ramakomud

By Nathan Dowdell, 2d20 System DeveloperArt by Paolo Puggioni   In last week’s blog post, we delved into the social conflict rules found in the second edition core rulebook (page 279)...

Expanded Social Conflicts, Part 1
Star Trek Adventures

Expanded Social Conflicts, Part 1

By Nathan Dowdell, 2d20 System DeveloperArt by Carlos Cabrera   On the frontiers of explored space and the borders between rival polities, phasers and photon torpedoes are tools limited in...

Star Trek Adventures

Expanded Social Conflicts, Part 1

Apinya Ramakomud

By Nathan Dowdell, 2d20 System DeveloperArt by Carlos Cabrera   On the frontiers of explored space and the borders between rival polities, phasers and photon torpedoes are tools limited in...

Department of Temporal Investigations
Star Trek Adventures

Department of Temporal Investigations

By Jim Johnson, Project Manager, and Meric Moir, Contributing WriterArt by Carlos Cabrera   Time and space are not immutable. This has been proven many times throughout the course of...

Star Trek Adventures

Department of Temporal Investigations

Apinya Ramakomud

By Jim Johnson, Project Manager, and Meric Moir, Contributing WriterArt by Carlos Cabrera   Time and space are not immutable. This has been proven many times throughout the course of...

Additional Equipment
Star Trek Adventures

Additional Equipment

By The Technical Manual Development TeamArt by Nick Greenwood   To continue celebrating the preorder and impending print release of the new Technical Manual, here are a few more tools...

Star Trek Adventures

Additional Equipment

Apinya Ramakomud

By The Technical Manual Development TeamArt by Nick Greenwood   To continue celebrating the preorder and impending print release of the new Technical Manual, here are a few more tools...

Using Complications in Second Edition
Star Trek Adventures

Using Complications in Second Edition

By Nathan Dowdell, 2d20 System DeveloperArt by Eren Arik   Complications are a versatile and valuable mechanical tool in the gamemaster’s arsenal in Star Trek™ Adventures, but as with any...

Star Trek Adventures

Using Complications in Second Edition

Apinya Ramakomud

By Nathan Dowdell, 2d20 System DeveloperArt by Eren Arik   Complications are a versatile and valuable mechanical tool in the gamemaster’s arsenal in Star Trek™ Adventures, but as with any...

A Lab for Every Field
Star Trek Adventures

A Lab for Every Field

By Michael Dismuke, Star Trek™ Adventures Contributing Writer and Jim Johnson, Project ManagerArt by Louis Maryon   In conjunction with the release of the new Technical Manual and the wealth of...

Star Trek Adventures

A Lab for Every Field

Apinya Ramakomud

By Michael Dismuke, Star Trek™ Adventures Contributing Writer and Jim Johnson, Project ManagerArt by Louis Maryon   In conjunction with the release of the new Technical Manual and the wealth of...

Enjoying the Technical Manual as a Non-Gamer
Star Trek Adventures

Enjoying the Technical Manual as a Non-Gamer

By Jim Johnson, Star Trek™ Adventures Project ManagerArt by Marc Bell   The last several blog posts have talked about the new Technical Manual from a game perspective—understandably, since the...

Star Trek Adventures

Enjoying the Technical Manual as a Non-Gamer

Apinya Ramakomud

By Jim Johnson, Star Trek™ Adventures Project ManagerArt by Marc Bell   The last several blog posts have talked about the new Technical Manual from a game perspective—understandably, since the...

Using the Technical Manual with Captain’s Log
Star Trek Adventures

Using the Technical Manual with Captain’s Log

By Jim Johnson, Star Trek™ Adventures Project ManagerArt by Jens Lindfors   Last week, we talked about using the new Star Trek Adventures Technical Manual with first edition materials. This...

Star Trek Adventures

Using the Technical Manual with Captain’s Log

Apinya Ramakomud

By Jim Johnson, Star Trek™ Adventures Project ManagerArt by Jens Lindfors   Last week, we talked about using the new Star Trek Adventures Technical Manual with first edition materials. This...

Using the Technical Manual with First Edition
Star Trek Adventures

Using the Technical Manual with First Edition

By Jim Johnson, Star Trek™ Adventures Project ManagerArt by Eren Arik   The prior two blog posts have discussed what’s in the new Technical Manual at a higher level and...

Star Trek Adventures

Using the Technical Manual with First Edition

Apinya Ramakomud

By Jim Johnson, Star Trek™ Adventures Project ManagerArt by Eren Arik   The prior two blog posts have discussed what’s in the new Technical Manual at a higher level and...

What’s in the Storage Compartment?
Star Trek Adventures

What’s in the Storage Compartment?

By Jim Johnson, Star Trek™ Adventures Project ManagerArt by Andrew Clark   In last week’s blog, we presented the table of contents for the new Star Trek™ Adventures second edition...

Star Trek Adventures

What’s in the Storage Compartment?

Apinya Ramakomud

By Jim Johnson, Star Trek™ Adventures Project ManagerArt by Andrew Clark   In last week’s blog, we presented the table of contents for the new Star Trek™ Adventures second edition...

The Right Tools for the Job
Star Trek Adventures

The Right Tools for the Job

By Jim Johnson, Star Trek™ Adventures Project ManagerArt by Andrew Clark   The first officer has contacted you—there’s an away team assembling in transporter room two to beam down and...

Star Trek Adventures

The Right Tools for the Job

Apinya Ramakomud

By Jim Johnson, Star Trek™ Adventures Project ManagerArt by Andrew Clark   The first officer has contacted you—there’s an away team assembling in transporter room two to beam down and...

Using Traits in Second Edition
Star Trek Adventures

Using Traits in Second Edition

By Nathan Dowdell, 2d20 System DeveloperArt by Andrew Clark   Central to many parts of Star Trek Adventures are traits. As explained in the core rulebook, a trait is a...

Star Trek Adventures

Using Traits in Second Edition

Apinya Ramakomud

By Nathan Dowdell, 2d20 System DeveloperArt by Andrew Clark   Central to many parts of Star Trek Adventures are traits. As explained in the core rulebook, a trait is a...

Using the Starter Set with the Game Toolkit
Star Trek Adventures

Using the Starter Set with the Game Toolkit

By Jim Johnson, Star Trek™ Adventures Project ManagerArt by Andrew Clark   If your group has played through the Star Trek Adventures second edition Starter Set, you may be thinking...

Star Trek Adventures

Using the Starter Set with the Game Toolkit

Apinya Ramakomud

By Jim Johnson, Star Trek™ Adventures Project ManagerArt by Andrew Clark   If your group has played through the Star Trek Adventures second edition Starter Set, you may be thinking...