Blogs

The Federation-Klingon War Tactical Campaign, Revisited
Star Trek Adventures

The Federation-Klingon War Tactical Campaign, R...

By Jim Johnson, Project ManagerArt by Carlos Cabrera   With the release of the second edition of Star Trek Adventures, we’re taking the opportunity to update first edition material we...

Star Trek Adventures

The Federation-Klingon War Tactical Campaign, R...

Apinya Ramakomud

By Jim Johnson, Project ManagerArt by Carlos Cabrera   With the release of the second edition of Star Trek Adventures, we’re taking the opportunity to update first edition material we...

How Do You Build The Perfect Team In HAYWIRE MODERN?
Haywire Modern

How Do You Build The Perfect Team In HAYWIRE MO...

Written and Photography By Martin Krasemann   The Right People For The Right Job   At the heart of HAYWIRE MODERN lies a simple idea: Modern military operations are not...

Haywire Modern

How Do You Build The Perfect Team In HAYWIRE MO...

Apinya Ramakomud

Written and Photography By Martin Krasemann   The Right People For The Right Job   At the heart of HAYWIRE MODERN lies a simple idea: Modern military operations are not...

What Was Shown During The State Of The Wasteland?
Fallout: Factions

What Was Shown During The State Of The Wasteland?

By Samantha Webb, Head of Brand Art by Ariel Orea   Modiphius dropped a ton of reveals for the new edition of Fallout: Wasteland Warfare and Fallout: Factions during the...

Fallout: Factions

What Was Shown During The State Of The Wasteland?

Apinya Ramakomud

By Samantha Webb, Head of Brand Art by Ariel Orea   Modiphius dropped a ton of reveals for the new edition of Fallout: Wasteland Warfare and Fallout: Factions during the...

How do Operatives work in XCOM: The Miniatures Game?
XCOM

How do Operatives work in XCOM: The Miniatures ...

By Ivan Sorensen, Lead DesignerArt: Christian Quinot    The beating heart of XCOM: The Miniatures Game is the squad you command in battle. You lead the same troopers throughout missions,...

XCOM

How do Operatives work in XCOM: The Miniatures ...

Apinya Ramakomud

By Ivan Sorensen, Lead DesignerArt: Christian Quinot    The beating heart of XCOM: The Miniatures Game is the squad you command in battle. You lead the same troopers throughout missions,...

Ongoing Character-Driven Storylines
Star Trek Adventures

Ongoing Character-Driven Storylines

By Jim Johnson, Project ManagerArt by Rodrigo Gonzalez Toledo   One of the most rewarding moments in a Star Trek Adventures campaign is when the sessions play out based on...

Star Trek Adventures

Ongoing Character-Driven Storylines

Apinya Ramakomud

By Jim Johnson, Project ManagerArt by Rodrigo Gonzalez Toledo   One of the most rewarding moments in a Star Trek Adventures campaign is when the sessions play out based on...

Captain’s Log Solo RPG Reprint Preorder
Star Trek Adventures

Captain’s Log Solo RPG Reprint Preorder

By Jim Johnson, Project ManagerArt by Rodrigo Gonzalez Toledo   The Star Trek Adventures team at Modiphius Entertainment is proud to continue its year-long celebration of the 60th anniversary of...

Star Trek Adventures

Captain’s Log Solo RPG Reprint Preorder

Apinya Ramakomud

By Jim Johnson, Project ManagerArt by Rodrigo Gonzalez Toledo   The Star Trek Adventures team at Modiphius Entertainment is proud to continue its year-long celebration of the 60th anniversary of...

What is HAYWIRE MODERN?
Haywire Modern

What is HAYWIRE MODERN?

By Martin Krasemann   HAYWIRE MODERN: Speed, surprise, and action   Modern warfare is fast, brutal, and rarely goes according to plan. HAYWIRE MODERN was built from the ground up...

Haywire Modern

What is HAYWIRE MODERN?

Apinya Ramakomud

By Martin Krasemann   HAYWIRE MODERN: Speed, surprise, and action   Modern warfare is fast, brutal, and rarely goes according to plan. HAYWIRE MODERN was built from the ground up...

Fallout Friday June 26
Fallout Friday

Fallout Friday June 26

By Georgie   Georgie here, back again for June’s edition of #FalloutFriday! I'm getting scattered reports about new developments in the Commonwealth, and they’re troubling. Diamond City Radio will make...

Fallout Friday

Fallout Friday June 26

Apinya Ramakomud

By Georgie   Georgie here, back again for June’s edition of #FalloutFriday! I'm getting scattered reports about new developments in the Commonwealth, and they’re troubling. Diamond City Radio will make...

Creating and Using Worthy Adversaries
Star Trek Adventures

Creating and Using Worthy Adversaries

By Jim Johnson, Project ManagerArt by Jens Lindfors   Khan Noonien Singh. Gul Dukat. The Borg Queen. Harcourt Fenton Mudd. Nus Braka. Brunt, FCA. The Star Trek franchise is filled...

Star Trek Adventures

Creating and Using Worthy Adversaries

Apinya Ramakomud

By Jim Johnson, Project ManagerArt by Jens Lindfors   Khan Noonien Singh. Gul Dukat. The Borg Queen. Harcourt Fenton Mudd. Nus Braka. Brunt, FCA. The Star Trek franchise is filled...

Combining the Allies and Adversaries Sourcebook
Star Trek Adventures

Combining the Allies and Adversaries Sourcebook

By Jim Johnson, Project ManagerArt by Paolo Puggioni   The new Allies and Adversaries Sourcebook for Star Trek™ Adventures is another versatile product that can be used with the many...

Star Trek Adventures

Combining the Allies and Adversaries Sourcebook

Apinya Ramakomud

By Jim Johnson, Project ManagerArt by Paolo Puggioni   The new Allies and Adversaries Sourcebook for Star Trek™ Adventures is another versatile product that can be used with the many...

Player’s and Gamemaster’s Guides, Revisited
Star Trek Adventures

Player’s and Gamemaster’s Guides, Revisited

By Jim Johnson, Project ManagerArt by Nicola Silvani   In 2021, four years after the release of the first edition of Star Trek™ Adventures, Modiphius Entertainment released two digest-sized hardcover...

Star Trek Adventures

Player’s and Gamemaster’s Guides, Revisited

Apinya Ramakomud

By Jim Johnson, Project ManagerArt by Nicola Silvani   In 2021, four years after the release of the first edition of Star Trek™ Adventures, Modiphius Entertainment released two digest-sized hardcover...

Creating Original Creatures
Star Trek Adventures

Creating Original Creatures

By Jim Johnson, Project ManagerArt by Riccardo Piovan   In addition to providing a wealth of stat blocks for non-player characters and creatures, the new Allies and Adversaries Sourcebook for...

Star Trek Adventures

Creating Original Creatures

Apinya Ramakomud

By Jim Johnson, Project ManagerArt by Riccardo Piovan   In addition to providing a wealth of stat blocks for non-player characters and creatures, the new Allies and Adversaries Sourcebook for...

Creating and Populating Random Encounters
Star Trek Adventures

Creating and Populating Random Encounters

By Jim Johnson, Project ManagerArt by Armin Rangani   Among the contents of the new Star Trek Adventures Allies and Adversaries Sourcebook that have me excited are the new gamemaster...

Star Trek Adventures

Creating and Populating Random Encounters

Apinya Ramakomud

By Jim Johnson, Project ManagerArt by Armin Rangani   Among the contents of the new Star Trek Adventures Allies and Adversaries Sourcebook that have me excited are the new gamemaster...

Fallout Friday May 22
Fallout Friday

Fallout Friday May 22

By Georgie   Listen up, ‘General’. Get your heinie over to the Castle pronto. This is Georgie. You’ve never heard of me, but you'll want to talk to me. You’ll...

Fallout Friday

Fallout Friday May 22

Apinya Ramakomud

By Georgie   Listen up, ‘General’. Get your heinie over to the Castle pronto. This is Georgie. You’ve never heard of me, but you'll want to talk to me. You’ll...

Dev Blog #6: The New AI System (Part 2)
Fallout: Wasteland Warfare

Dev Blog #6: The New AI System (Part 2)

By Evie Moriarty, Lead Game DesignerPhoto by Fatima Martín Pérez   Last time, we began to look into the new AI system in the new edition of Wasteland Warfare, and...

Fallout: Wasteland Warfare

Dev Blog #6: The New AI System (Part 2)

Apinya Ramakomud

By Evie Moriarty, Lead Game DesignerPhoto by Fatima Martín Pérez   Last time, we began to look into the new AI system in the new edition of Wasteland Warfare, and...

Achtung! Cthulhu Product Line Update
Achtung! Cthulhu

Achtung! Cthulhu Product Line Update

By Gavin Dady, Senior Project and Process ManagerArt by Ariel Orea   January 2026 saw the retail release of The Norway Projekt hardback book, the 14th supplement for the Achtung!...

Achtung! Cthulhu

Achtung! Cthulhu Product Line Update

Apinya Ramakomud

By Gavin Dady, Senior Project and Process ManagerArt by Ariel Orea   January 2026 saw the retail release of The Norway Projekt hardback book, the 14th supplement for the Achtung!...

Representation from Across the Universe
Star Trek Adventures

Representation from Across the Universe

By Jim Johnson, Project ManagerArt by Artur Mosca   The new Star Trek Adventures supplement, the Allies and Adversaries Sourcebook, presents statistics blocks from a wide variety of non-player characters...

Star Trek Adventures

Representation from Across the Universe

Apinya Ramakomud

By Jim Johnson, Project ManagerArt by Artur Mosca   The new Star Trek Adventures supplement, the Allies and Adversaries Sourcebook, presents statistics blocks from a wide variety of non-player characters...

Allies and Adversaries: Gamemaster Advice and Tools
Star Trek Adventures

Allies and Adversaries: Gamemaster Advice and T...

By Jim Johnson, Project ManagerArt by Wilmar Ballespi   In addition to dozens of statistics blocks that we’ll discuss in future blog posts, the new Allies and Adversaries Sourcebook for...

Star Trek Adventures

Allies and Adversaries: Gamemaster Advice and T...

Apinya Ramakomud

By Jim Johnson, Project ManagerArt by Wilmar Ballespi   In addition to dozens of statistics blocks that we’ll discuss in future blog posts, the new Allies and Adversaries Sourcebook for...

C.O.M.P. V2 Update
Fallout: Factions

C.O.M.P. V2 Update

By Dom Westerland, Designer and Errata/Playtest Lead   Times are changing in Fallout: Factions. Both the Errata and the C.O.M.P. Kit are getting a shake-up after some intense feedback from...

Fallout: Factions

C.O.M.P. V2 Update

Apinya Ramakomud

By Dom Westerland, Designer and Errata/Playtest Lead   Times are changing in Fallout: Factions. Both the Errata and the C.O.M.P. Kit are getting a shake-up after some intense feedback from...

Dev Blog #5: The New AI System (Part 1)
Fallout: Wasteland Warfare

Dev Blog #5: The New AI System (Part 1)

By Evie Moriarty, Lead Game DesignerPhoto by Fatima Martín Pérez   With the new edition of Wasteland Warfare focusing on solo experiences, we knew that we needed to make sure...

Fallout: Wasteland Warfare

Dev Blog #5: The New AI System (Part 1)

Apinya Ramakomud

By Evie Moriarty, Lead Game DesignerPhoto by Fatima Martín Pérez   With the new edition of Wasteland Warfare focusing on solo experiences, we knew that we needed to make sure...