Blogs

Expanded Social Conflicts, Part 2
Star Trek Adventures

Expanded Social Conflicts, Part 2

By Nathan Dowdell, 2d20 System DeveloperArt by Paolo Puggioni   In last week’s blog post, we delved into the social conflict rules found in the second edition core rulebook (page 279)...

Star Trek Adventures

Expanded Social Conflicts, Part 2

Apinya Ramakomud

By Nathan Dowdell, 2d20 System DeveloperArt by Paolo Puggioni   In last week’s blog post, we delved into the social conflict rules found in the second edition core rulebook (page 279)...

GAAR YUVON OFAN!
The Elder Scrolls: Call to Arms

GAAR YUVON OFAN!

By Gavin Dady The call goes out from atop High Hrothgar! The first batch of discount codes for the Revised Rulebook have been sent out today. Check your inbox and spam...

The Elder Scrolls: Call to Arms

GAAR YUVON OFAN!

Apinya Ramakomud

By Gavin Dady The call goes out from atop High Hrothgar! The first batch of discount codes for the Revised Rulebook have been sent out today. Check your inbox and spam...

Expanded Social Conflicts, Part 1
Star Trek Adventures

Expanded Social Conflicts, Part 1

By Nathan Dowdell, 2d20 System DeveloperArt by Carlos Cabrera   On the frontiers of explored space and the borders between rival polities, phasers and photon torpedoes are tools limited in...

Star Trek Adventures

Expanded Social Conflicts, Part 1

Apinya Ramakomud

By Nathan Dowdell, 2d20 System DeveloperArt by Carlos Cabrera   On the frontiers of explored space and the borders between rival polities, phasers and photon torpedoes are tools limited in...

Development Diary (Part 3)
Heroes of Might and Magic

Development Diary (Part 3)

By Zbigniew "Zed" Zych, Lead designer and owner of LM PublishingImage courtesy of Ubisoft   I promised today's post would again focus on game mechanics and some concepts that ended...

Heroes of Might and Magic

Development Diary (Part 3)

Apinya Ramakomud

By Zbigniew "Zed" Zych, Lead designer and owner of LM PublishingImage courtesy of Ubisoft   I promised today's post would again focus on game mechanics and some concepts that ended...

Department of Temporal Investigations
Star Trek Adventures

Department of Temporal Investigations

By Jim Johnson, Project Manager, and Meric Moir, Contributing WriterArt by Carlos Cabrera   Time and space are not immutable. This has been proven many times throughout the course of...

Star Trek Adventures

Department of Temporal Investigations

Apinya Ramakomud

By Jim Johnson, Project Manager, and Meric Moir, Contributing WriterArt by Carlos Cabrera   Time and space are not immutable. This has been proven many times throughout the course of...

Additional Equipment
Star Trek Adventures

Additional Equipment

By The Technical Manual Development TeamArt by Nick Greenwood   To continue celebrating the preorder and impending print release of the new Technical Manual, here are a few more tools...

Star Trek Adventures

Additional Equipment

Apinya Ramakomud

By The Technical Manual Development TeamArt by Nick Greenwood   To continue celebrating the preorder and impending print release of the new Technical Manual, here are a few more tools...

Chapter 4 and Rulebook Updates
The Elder Scrolls: Call to Arms

Chapter 4 and Rulebook Updates

By Gavin Dady   "Ahh, there you are. I've been looking for you. Got something I'm supposed to deliver - your hands only." Welcome back to the latest in the...

The Elder Scrolls: Call to Arms

Chapter 4 and Rulebook Updates

Apinya Ramakomud

By Gavin Dady   "Ahh, there you are. I've been looking for you. Got something I'm supposed to deliver - your hands only." Welcome back to the latest in the...

Using Complications in Second Edition
Star Trek Adventures

Using Complications in Second Edition

By Nathan Dowdell, 2d20 System DeveloperArt by Eren Arik   Complications are a versatile and valuable mechanical tool in the gamemaster’s arsenal in Star Trek™ Adventures, but as with any...

Star Trek Adventures

Using Complications in Second Edition

Apinya Ramakomud

By Nathan Dowdell, 2d20 System DeveloperArt by Eren Arik   Complications are a versatile and valuable mechanical tool in the gamemaster’s arsenal in Star Trek™ Adventures, but as with any...

Fallout Friday April 18th
Fallout Friday

Fallout Friday April 18th

By April Hill   Welcome back Wastelanders! It is Fallout Friday, and that means it’s time to crack open a Nuka-Cola, dust off your Power Armor, and dive into all...

Fallout Friday

Fallout Friday April 18th

Apinya Ramakomud

By April Hill   Welcome back Wastelanders! It is Fallout Friday, and that means it’s time to crack open a Nuka-Cola, dust off your Power Armor, and dive into all...

Development Diary (Part 2)
Heroes of Might and Magic

Development Diary (Part 2)

By Zbigniew "Zed" Zych, Lead designer and owner of LM Publishing   I’ll start with a few personal thoughts. When Modiphius Entertainment approached us on behalf of Ubisoft with a...

Heroes of Might and Magic

Development Diary (Part 2)

Apinya Ramakomud

By Zbigniew "Zed" Zych, Lead designer and owner of LM Publishing   I’ll start with a few personal thoughts. When Modiphius Entertainment approached us on behalf of Ubisoft with a...

A Lab for Every Field
Star Trek Adventures

A Lab for Every Field

By Michael Dismuke, Star Trek™ Adventures Contributing Writer and Jim Johnson, Project ManagerArt by Louis Maryon   In conjunction with the release of the new Technical Manual and the wealth of...

Star Trek Adventures

A Lab for Every Field

Apinya Ramakomud

By Michael Dismuke, Star Trek™ Adventures Contributing Writer and Jim Johnson, Project ManagerArt by Louis Maryon   In conjunction with the release of the new Technical Manual and the wealth of...

Enjoying the Technical Manual as a Non-Gamer
Star Trek Adventures

Enjoying the Technical Manual as a Non-Gamer

By Jim Johnson, Star Trek™ Adventures Project ManagerArt by Marc Bell   The last several blog posts have talked about the new Technical Manual from a game perspective—understandably, since the...

Star Trek Adventures

Enjoying the Technical Manual as a Non-Gamer

Apinya Ramakomud

By Jim Johnson, Star Trek™ Adventures Project ManagerArt by Marc Bell   The last several blog posts have talked about the new Technical Manual from a game perspective—understandably, since the...

Using the Technical Manual with Captain’s Log
Star Trek Adventures

Using the Technical Manual with Captain’s Log

By Jim Johnson, Star Trek™ Adventures Project ManagerArt by Jens Lindfors   Last week, we talked about using the new Star Trek Adventures Technical Manual with first edition materials. This...

Star Trek Adventures

Using the Technical Manual with Captain’s Log

Apinya Ramakomud

By Jim Johnson, Star Trek™ Adventures Project ManagerArt by Jens Lindfors   Last week, we talked about using the new Star Trek Adventures Technical Manual with first edition materials. This...

Factions Focus: Doing Chems is Cool, Actually
Fallout: Factions

Factions Focus: Doing Chems is Cool, Actually

By Evie MoriartyArt by Ariel Orea   Welcome back to Factions Focus. To coincide with the preorder of the brand-new Wasteland Raider set I thought we’d take an opportunity to...

Fallout: Factions

Factions Focus: Doing Chems is Cool, Actually

Apinya Ramakomud

By Evie MoriartyArt by Ariel Orea   Welcome back to Factions Focus. To coincide with the preorder of the brand-new Wasteland Raider set I thought we’d take an opportunity to...

Using the Technical Manual with First Edition
Star Trek Adventures

Using the Technical Manual with First Edition

By Jim Johnson, Star Trek™ Adventures Project ManagerArt by Eren Arik   The prior two blog posts have discussed what’s in the new Technical Manual at a higher level and...

Star Trek Adventures

Using the Technical Manual with First Edition

Apinya Ramakomud

By Jim Johnson, Star Trek™ Adventures Project ManagerArt by Eren Arik   The prior two blog posts have discussed what’s in the new Technical Manual at a higher level and...

Fallout Friday March 21st
Fallout Friday

Fallout Friday March 21st

By April Hill   Wasteland warriors, it’s time for another Fallout Friday! Grab your dice, rally your crew, and get ready to dive into a fresh wave of epic tabletop...

Fallout Friday

Fallout Friday March 21st

Apinya Ramakomud

By April Hill   Wasteland warriors, it’s time for another Fallout Friday! Grab your dice, rally your crew, and get ready to dive into a fresh wave of epic tabletop...

Factions Focus: Expanded Nukaworld Armoury
Fallout: Factions

Factions Focus: Expanded Nukaworld Armoury

By Evie MoriartyPainting by Callum FrancePhotography by Fatima Martín Pérez   Welcome back to Factions Focus. This time around we’re going to go in a slightly different direction and give...

Fallout: Factions

Factions Focus: Expanded Nukaworld Armoury

Apinya Ramakomud

By Evie MoriartyPainting by Callum FrancePhotography by Fatima Martín Pérez   Welcome back to Factions Focus. This time around we’re going to go in a slightly different direction and give...

What’s in the Storage Compartment?
Star Trek Adventures

What’s in the Storage Compartment?

By Jim Johnson, Star Trek™ Adventures Project ManagerArt by Andrew Clark   In last week’s blog, we presented the table of contents for the new Star Trek™ Adventures second edition...

Star Trek Adventures

What’s in the Storage Compartment?

Apinya Ramakomud

By Jim Johnson, Star Trek™ Adventures Project ManagerArt by Andrew Clark   In last week’s blog, we presented the table of contents for the new Star Trek™ Adventures second edition...

Factions Focus: Power Armor
Fallout: Factions

Factions Focus: Power Armor

By Evie MoriartyPainting by Callum FrancePhotography by Fatima Martín Pérez   Welcome back to Factions Focus. This time we’re going to look at an iconic part of the Fallout setting:...

Fallout: Factions

Factions Focus: Power Armor

Apinya Ramakomud

By Evie MoriartyPainting by Callum FrancePhotography by Fatima Martín Pérez   Welcome back to Factions Focus. This time we’re going to look at an iconic part of the Fallout setting:...

The Right Tools for the Job
Star Trek Adventures

The Right Tools for the Job

By Jim Johnson, Star Trek™ Adventures Project ManagerArt by Andrew Clark   The first officer has contacted you—there’s an away team assembling in transporter room two to beam down and...

Star Trek Adventures

The Right Tools for the Job

Apinya Ramakomud

By Jim Johnson, Star Trek™ Adventures Project ManagerArt by Andrew Clark   The first officer has contacted you—there’s an away team assembling in transporter room two to beam down and...