Blogs
Fallout Friday
By Jon Webb “Change is the only constant in life” - Heraclitus Welcome to April’s Fallout Friday. This is the one many of you have been waiting for as the...
Fallout Friday
By Jon Webb “Change is the only constant in life” - Heraclitus Welcome to April’s Fallout Friday. This is the one many of you have been waiting for as the...
DUNE #14 - Faction Characters: The Fremen
By Andrew Peregrine In Dune: Adventures in the Imperium there are several character types that offer special powers and abilities. We call these faction characters as most have a form...
DUNE #14 - Faction Characters: The Fremen
By Andrew Peregrine In Dune: Adventures in the Imperium there are several character types that offer special powers and abilities. We call these faction characters as most have a form...
Fallout #4 - Full of Action (Points)!
Players of the Fallout videogames will be familiar with the spending of Action Points. In the earlier games, every action you took cost Action points, while later games have used...
Fallout #4 - Full of Action (Points)!
Players of the Fallout videogames will be familiar with the spending of Action Points. In the earlier games, every action you took cost Action points, while later games have used...
Fallout #3 - Helps You Stay Fighting Fit!
The Fallout games are never lacking in action-packed moments, and the perils of the Wasteland often require violence to resolve. Talking your way out of one problem just means you’ve...
Fallout #3 - Helps You Stay Fighting Fit!
The Fallout games are never lacking in action-packed moments, and the perils of the Wasteland often require violence to resolve. Talking your way out of one problem just means you’ve...
DUNE #13 - Factions: The Bene Gesserit
By Andrew Peregrine In Dune: Adventures in the Imperium there are several character types that offer special powers and abilities. We call these faction characters as most have a form...
DUNE #13 - Factions: The Bene Gesserit
By Andrew Peregrine In Dune: Adventures in the Imperium there are several character types that offer special powers and abilities. We call these faction characters as most have a form...
PRESS RELEASE: Modiphius Entertainment Launches...
With all the chaos of the last year, it’s more important than ever for people to set aside their differences and come together, and tabletop creator Modiphius Entertainment is leading...
PRESS RELEASE: Modiphius Entertainment Launches...
With all the chaos of the last year, it’s more important than ever for people to set aside their differences and come together, and tabletop creator Modiphius Entertainment is leading...
Fallout #2 - It Builds Character
The protagonists of the classic Fallout games are similar in a few regards: they’re all human, and most of them are Vault Dwellers, raised in a secure environment away from...
Fallout #2 - It Builds Character
The protagonists of the classic Fallout games are similar in a few regards: they’re all human, and most of them are Vault Dwellers, raised in a secure environment away from...
Star Trek Adventures: Meet the Klingon Quicksta...
By Fred Love, STA Contributing Writer Last year, Star Trek Adventures project manager Jim Johnson presented me with the exciting opportunity to write a quickstart adventure specifically for Klingon characters....
Star Trek Adventures: Meet the Klingon Quicksta...
By Fred Love, STA Contributing Writer Last year, Star Trek Adventures project manager Jim Johnson presented me with the exciting opportunity to write a quickstart adventure specifically for Klingon characters....
Achtung! Cthulhu 2d20: Nachtwolfe Trooper
By John Houlihan Achtung! Cthulhu 2d20 has had a wonderfully successful launch and we’re really glad so many of you have taken the chance to pre-order the game and enjoy...
Achtung! Cthulhu 2d20: Nachtwolfe Trooper
By John Houlihan Achtung! Cthulhu 2d20 has had a wonderfully successful launch and we’re really glad so many of you have taken the chance to pre-order the game and enjoy...
Star Trek Adventures: Introducing the Klingon Q...
By Jim Johnson, STA Project Manager In late 2020, Modiphius Entertainment released a new version of the Star Trek Adventures roleplaying game core rulebook, focused squarely on the Klingon...
Star Trek Adventures: Introducing the Klingon Q...
By Jim Johnson, STA Project Manager In late 2020, Modiphius Entertainment released a new version of the Star Trek Adventures roleplaying game core rulebook, focused squarely on the Klingon...
Remaking 2d20 for Achtung! Cthulhu
By Nathan Dowdell First appearing in 2013 with Mutant Chronicles 3rd edition, the 2d20 System has been a part of the way Modiphius makes RPGs for nearly as long as...
Remaking 2d20 for Achtung! Cthulhu
By Nathan Dowdell First appearing in 2013 with Mutant Chronicles 3rd edition, the 2d20 System has been a part of the way Modiphius makes RPGs for nearly as long as...
Star Trek Adventures: Mission Briefs Pack 001
By Michael Dismuke, STA Contributing Writer What an electrifying era to write about! The United Federation of Planets is newly formed. The four founding species – Andorians, Humans, Tellarites, and...
Star Trek Adventures: Mission Briefs Pack 001
By Michael Dismuke, STA Contributing Writer What an electrifying era to write about! The United Federation of Planets is newly formed. The four founding species – Andorians, Humans, Tellarites, and...
Fallout #1 - Now With Icosahedrons!
By Nathan Dowdell The new Fallout tabletop roleplaying game is almost upon us, allowing you to explore the desolate wastelands of post-nuclear America on your tabletop with a few friends....
Fallout #1 - Now With Icosahedrons!
By Nathan Dowdell The new Fallout tabletop roleplaying game is almost upon us, allowing you to explore the desolate wastelands of post-nuclear America on your tabletop with a few friends....
DUNE #12 - Behind the Shield Wall
By Andrew Peregrine The gamemaster always has the hardest job, but we've done our best to make it as easy as possible. Still, a little extra advice never hurts, especially...
DUNE #12 - Behind the Shield Wall
By Andrew Peregrine The gamemaster always has the hardest job, but we've done our best to make it as easy as possible. Still, a little extra advice never hurts, especially...
Fallout Friday Community Blog
By Jon Webb As part of the ongoing #FalloutFriday initiative, we wanted to showcase not just the efforts of everyone taking part with the monthly scenarios, but also the wider...
Fallout Friday Community Blog
By Jon Webb As part of the ongoing #FalloutFriday initiative, we wanted to showcase not just the efforts of everyone taking part with the monthly scenarios, but also the wider...
Achtung! Cthulhu 2d20 Launch Day!
By John Houlihan Achtung! Cthulhu 2d20 launch day is here and we’re really excited to finally share with you nearly two year’s worth of work in this newest incarnation of...
Achtung! Cthulhu 2d20 Launch Day!
By John Houlihan Achtung! Cthulhu 2d20 launch day is here and we’re really excited to finally share with you nearly two year’s worth of work in this newest incarnation of...
STA Dev Blog 007: A Guide to Star Trek Adventures
By Nathan Dowdell, 2d20 System Developer Conflicts and Combat, Part 2 Continuing our exploration of conflict in Star Trek Adventures, this time we’re looking at making attacks and inflicting harm....
STA Dev Blog 007: A Guide to Star Trek Adventures
By Nathan Dowdell, 2d20 System Developer Conflicts and Combat, Part 2 Continuing our exploration of conflict in Star Trek Adventures, this time we’re looking at making attacks and inflicting harm....
DUNE #11 - Facing Arrakis
By Andrew Peregrine If you are new to both Dune and the 2d20 system, you might be a little bewildered. But like most settings and rules systems, it's not as...
DUNE #11 - Facing Arrakis
By Andrew Peregrine If you are new to both Dune and the 2d20 system, you might be a little bewildered. But like most settings and rules systems, it's not as...
DUNE #10 - Walking Without Rhythm
By Andrew Peregrine With a whole Imperium out there, you might wonder why we have limited the initial setting of Dune: Adventures in the Imperium to the planet Arrakis. The...
DUNE #10 - Walking Without Rhythm
By Andrew Peregrine With a whole Imperium out there, you might wonder why we have limited the initial setting of Dune: Adventures in the Imperium to the planet Arrakis. The...
STA Dev Blog 006: A Guide to Star Trek Adventures
By Nathan Dowdell, 2d20 System Developer Conflicts and Combat, Part 1 In Star Trek Adventures, player characters often come into conflict with other people. Sometimes these conflicts can be resolved...
STA Dev Blog 006: A Guide to Star Trek Adventures
By Nathan Dowdell, 2d20 System Developer Conflicts and Combat, Part 1 In Star Trek Adventures, player characters often come into conflict with other people. Sometimes these conflicts can be resolved...