Blogs
STA Dev Blog 007: A Guide to Star Trek Adventures
By Nathan Dowdell, 2d20 System Developer Conflicts and Combat, Part 2 Continuing our exploration of conflict in Star Trek Adventures, this time we’re looking at making attacks and inflicting harm....
STA Dev Blog 007: A Guide to Star Trek Adventures
By Nathan Dowdell, 2d20 System Developer Conflicts and Combat, Part 2 Continuing our exploration of conflict in Star Trek Adventures, this time we’re looking at making attacks and inflicting harm....
DUNE #11 - Facing Arrakis
By Andrew Peregrine If you are new to both Dune and the 2d20 system, you might be a little bewildered. But like most settings and rules systems, it's not as...
DUNE #11 - Facing Arrakis
By Andrew Peregrine If you are new to both Dune and the 2d20 system, you might be a little bewildered. But like most settings and rules systems, it's not as...
DUNE #10 - Walking Without Rhythm
By Andrew Peregrine With a whole Imperium out there, you might wonder why we have limited the initial setting of Dune: Adventures in the Imperium to the planet Arrakis. The...
DUNE #10 - Walking Without Rhythm
By Andrew Peregrine With a whole Imperium out there, you might wonder why we have limited the initial setting of Dune: Adventures in the Imperium to the planet Arrakis. The...
STA Dev Blog 006: A Guide to Star Trek Adventures
By Nathan Dowdell, 2d20 System Developer Conflicts and Combat, Part 1 In Star Trek Adventures, player characters often come into conflict with other people. Sometimes these conflicts can be resolved...
STA Dev Blog 006: A Guide to Star Trek Adventures
By Nathan Dowdell, 2d20 System Developer Conflicts and Combat, Part 1 In Star Trek Adventures, player characters often come into conflict with other people. Sometimes these conflicts can be resolved...
DUNE #9 - Using Drives
by Andrew Peregrine <This is an excerpt from the GM chapter of the corebook> Drives can be one of the more challenging aspects of the Dune: Adventures in the Imperium...
DUNE #9 - Using Drives
by Andrew Peregrine <This is an excerpt from the GM chapter of the corebook> Drives can be one of the more challenging aspects of the Dune: Adventures in the Imperium...
STA Blog: Another Roll of the Dice
By Christopher L. Bennett When Star Trek Adventures editor Jim Johnson told me he was looking for time travel pitches (among other things), my natural first thought was to do something...
STA Blog: Another Roll of the Dice
By Christopher L. Bennett When Star Trek Adventures editor Jim Johnson told me he was looking for time travel pitches (among other things), my natural first thought was to do something...
DUNE #8 - Puzzles for Players
by Mari Tokuda I love puzzles and riddles and ciphers; I started my career working on the Nancy Drew PC adventure games, so it’s in my professional DNA. You could...
DUNE #8 - Puzzles for Players
by Mari Tokuda I love puzzles and riddles and ciphers; I started my career working on the Nancy Drew PC adventure games, so it’s in my professional DNA. You could...
Achtung! Cthulhu Quickstart – Terror in Saint S...
By John HoulihanPhew, finally the Achtung! Cthulhu 2d20 Quickstart is here and now you can take your first steps into the Secret War and take the fight to the nefarious forces of...
Achtung! Cthulhu Quickstart – Terror in Saint S...
By John HoulihanPhew, finally the Achtung! Cthulhu 2d20 Quickstart is here and now you can take your first steps into the Secret War and take the fight to the nefarious forces of...
DUNE #7 - Dune Peninsula, Tacoma
by Simon Berman To say I’ve been waiting a long time to work on a Dune roleplaying game would be an understatement. I think it’s been on mind since I...
DUNE #7 - Dune Peninsula, Tacoma
by Simon Berman To say I’ve been waiting a long time to work on a Dune roleplaying game would be an understatement. I think it’s been on mind since I...
Fallout Friday Feedback
By Jon Webb The new year is upon us and another #FalloutFriday has come and gone. Hopefully you are all having fun with the Vestiges Resurgent campaign and with part...
Fallout Friday Feedback
By Jon Webb The new year is upon us and another #FalloutFriday has come and gone. Hopefully you are all having fun with the Vestiges Resurgent campaign and with part...
DUNE #6 - Illustrating Dune
By Katya Thomas Dune has been an inspiration to artists for years, but in some ways that makes it harder to come up with your own artistic vision. I wanted...
DUNE #6 - Illustrating Dune
By Katya Thomas Dune has been an inspiration to artists for years, but in some ways that makes it harder to come up with your own artistic vision. I wanted...
Against the Gods Themselves
By Chris Birch It was 2012 when we first set out with members of Section M to confront the forces of the Black Sun. Majestic joined the fray in 2013...
Against the Gods Themselves
By Chris Birch It was 2012 when we first set out with members of Section M to confront the forces of the Black Sun. Majestic joined the fray in 2013...
DUNE #5 - Adventures on Arrakis
By Helena Nash “I was thinking of you for the corebook adventure”. So went the email from Andrew Peregrine, line manager for the Dune RPG. OK, that’s fine I thought....
DUNE #5 - Adventures on Arrakis
By Helena Nash “I was thinking of you for the corebook adventure”. So went the email from Andrew Peregrine, line manager for the Dune RPG. OK, that’s fine I thought....
#Fallout Friday: Feedback
By Jon Webb December’s #FalloutFriday has come and gone and it’s time to take a look at some folks that caught my eye and have earned themselves some store credit...
#Fallout Friday: Feedback
By Jon Webb December’s #FalloutFriday has come and gone and it’s time to take a look at some folks that caught my eye and have earned themselves some store credit...
What’s Coming in 2021
MODCON our first virtual gaming convention was live all last weekend and a massive thanks to everyone who tuned into our Twitch TV Stream (highlights still there), and joined us...
What’s Coming in 2021
MODCON our first virtual gaming convention was live all last weekend and a massive thanks to everyone who tuned into our Twitch TV Stream (highlights still there), and joined us...
DUNE #4 - Who are you?
By Andrew Peregrine In Dune: Adventures in the Imperium, your characters are all elite agents of a noble House. But what does that really mean? Are there limits to what...
DUNE #4 - Who are you?
By Andrew Peregrine In Dune: Adventures in the Imperium, your characters are all elite agents of a noble House. But what does that really mean? Are there limits to what...
DUNE #3 - What's So Special About Dune?
By Andrew Peregrine Dune is one of the greatest works of Science Fiction, one easily compared to Lord of the Rings in terms of importance to the genre. But what...
DUNE #3 - What's So Special About Dune?
By Andrew Peregrine Dune is one of the greatest works of Science Fiction, one easily compared to Lord of the Rings in terms of importance to the genre. But what...
Elder Scrolls Call to Arms: Updated Release Sch...
As many of you will be aware, we’ve had some big issues with shipping. The reality is that global logistics has had the carpet pulled out from under its feet,...
Elder Scrolls Call to Arms: Updated Release Sch...
As many of you will be aware, we’ve had some big issues with shipping. The reality is that global logistics has had the carpet pulled out from under its feet,...
DUNE #2 - Gaming in the Imperium
By Andrew Peregrine So, we’ve talked about what Dune is, and what it’s about, but what sort of game have we been putting together? Obviously, we’ve packed so much into...
DUNE #2 - Gaming in the Imperium
By Andrew Peregrine So, we’ve talked about what Dune is, and what it’s about, but what sort of game have we been putting together? Obviously, we’ve packed so much into...
STA Dev Blog 005: A Guide to Star Trek Adventures
By Sam Webb, Head of Product for Modiphius Entertainment Extended Tasks in Star Trek Adventures While they may seem daunting, extended tasks in Star Trek Adventures can be a fantastic...
STA Dev Blog 005: A Guide to Star Trek Adventures
By Sam Webb, Head of Product for Modiphius Entertainment Extended Tasks in Star Trek Adventures While they may seem daunting, extended tasks in Star Trek Adventures can be a fantastic...