Dune - Adventures in the Imperium: Sand and Dust


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ARRAKIS: SOURCE OF THE SPICE.

In the backwaters of the vast Imperium of humanity lies the hostile desert world of Arrakis. It is a deadly place, where no drop of rain falls and the people live a sparse existence in the baking cities of the northern pole. But Arrakis is the most important planet in the entire universe, for it is only here that you can find the spice melange.

The spice is everything. To some, it is a way to extend life, to others a way to see into the future. It is the key to wealth and power in the Imperium, and many of the noble Houses will stop at nothing to control it in any way they can. The cities of Arrakeen and Carthag are full of agents and spies, all looking to gain advantage for their faction, and ready to kill to maintain the power of their masters. Will Arrakis be the place your characters prove the power of their House, or will their blood be spilled on the unforgiving sands?

This sourcebook for the Dune: Adventures in the Imperium roleplaying game, takes you to the desert world of Arrakis and explores the secrets of the spice. Visit the hidden sietches of the Fremen to learn the mysteries of their culture. Walk without rhythm in the great deserts and perhaps see one of the incredible sandworms. Trade secrets with spies and agents in the bustling marketplace of Arrakeen or the alleys of Carthag. Arrakis is a planet of mysteries and danger, and those who underestimate it never leave.

Sand and Dust: The Arrakis Sourcebook contains: 

  • A 156 page US letter size high quality sewn hardback packed with full colour art. 
  • An overview of the planet Arrakis, known as Dune, its history and features.
  • Detail on the mysterious desert Fremen, and their many secrets.
  • A host of new options for Fremen player characters, including new archetypes, talents and rules for riding the great sandworms.
  • An in-depth look at spice harvesting and those who try to smuggle and stockpile it secretly.
  • The secrets of spice revealed, including new spice related talents and abilities.
  • A gazetteer of the cities of Carthag and Arrakeen, including their layout, noteworthy landmarks, and what life is like for the people of each city.
  • Expanded notes on creating your own campaigns on Arrakis, including a host of new NPCs, scenario hooks and story seeds.
  • New campaign options as smugglers, Fremen or merchants instead of agents of a noble House.
  • A complete adventure ‘The water must flow’ that involves the player characters in a deadly plot during a water shortage on Arrakis.
  • A digital copy of this book will be provided.

If you're interested in finding this product in other languages, please click on the following links: FrenchGermanItalian, and Spanish.

Dune © Legendary. Dune: Adventures in the Imperium is an officially sub-licensed property from Gale Force Nine, a Battlefront Group Company.

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V
Vader
Love the Maps — Oh Wait...!

This is essentially supposed to be a location sourcebook for Arrakis. That's what it says on the box, at least:

"This sourcebook takes you to the desert world of Arrakis... Visit the hidden sietches of the Fremen... Walk without rhythm in the great deserts... Trade secrets with spies and agents in the bustling marketplace of Arrakeen or the alleys of Carthag.
"- An overview of the planet Arrakis, known as Dune, its history and features...
"-A gazetteer of the cities of Carthag and Arrakeen, including their layout, noteworthy landmarks..."

So the book contains comprehensive maps of both the planet Arrakis and the two cities, right? Mapping out the great deserts and features of Dune, right? The locations of those hidden sietches, right? And the layout, landmarks and alleys of Arrakeen an Carthag, right?

Wrong.

Okay ... but at least some kind of abstract zone maps to plot their respective relations according to the Dune RPG's peculiar system, right?

Wrong.

In actual fact, this Arrakis sourcebook — just like the Dune Core Book — contains not a single map of any kind of geographical feature anywhere.

(AFAIK, the only product in the whole Dune RPG line with a any map of Arrakis is the GM screen, that has a map of a fraction of the planet's northern hemisphere as artwork.)

So ... strictly regarded as location sourcebook, I'm afraid this title is a bit subpar. I'd give it two stars.

The saving grace that makes me relent a bit and give it three stars, is the rest of it.

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