Dreams and Machines: Hands-On Research (PDF)


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Description

CHILDHOOD ENTERTAINMENT AND LIFELONG LEARNING

Hands-On Research is a low-stakes adventure exploring life in a world filled with technology that no one truly understands — and the absurdity that can result from interfering with it.

As the player characters camp outside Emerta, a city miraculously still standing after the Builder War, an enigmatic stranger approaches, wielding repurposed Old World technology, including a unique Waker Tracker. Brandishing this mysterious piece of equipment, together they follow a strange signal and traverse the remains of a bizarre institute aimed at teaching young Emertan children. In the depths of this facility, the party must finally confront the origins of the mysterious signal they have been following.

Hands-On Research is focused on exploration and roleplay, but is easily adapted to include additional elements of danger and unpredictability to suit your own group.

The 20-page, full-color Hands-On Research PDF features: 

  • A fun adventure in two acts
  • Meet the Archivist and inventor Estro Bekovn teni Bekovn
  • Explore the strange and wondrous C.E.L.L. Institute
  • Overcome the ailing security systems and investigate a strange signal
  • Learn fun facts from the Institute’s mascot, Cazorn the Curious Cat

Requires the Dreams and Machines Player’s Guide and the Dreams and Machines Gamemaster’s Guide.

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