Star Trek Adventures: Captain's Log Solo Roleplaying Game


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Description

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PLEASE NOTE: COVER ART IS THE ONLY DIFFERENCE BETWEEN THE FOUR VERSIONS OF CAPTAIN'S LOG. THE CONTENT IS THE SAME FOR EACH.

 

BOLDLY GO WHERE NO ONE HAS GONE BEFORE

“THERE’S NO SUCH THING AS THE UNKNOWN; ONLY THINGS
TEMPORARILY HIDDEN, TEMPORARILY NOT UNDERSTOOD.”
-CAPTAIN JAMES T. KIRK

The Captain’s Log Solo Roleplaying Game is a 326-page, full-color standalone
digest-sized rulebook that provides a complete, streamlined version of the award-winning 2d20 System used for the Star Trek Adventures roleplaying game, which you can use to create your own Star Trek stories with a dynamic character formed from your own imagination.

Whether you are venturing into the cosmos alone, conducting Galaxy-spanning missions cooperatively with friends, or exploring the unknown with a gamemaster facilitating your adventures, use the guidance and random tables contained in Captain’s Log to generate countless hours of memorable adventures in the Star Trek universe.

Create an original character and then use the tools in this book, combined with your fertile imagination, to fashion your own fascinating Star Trek-style stories. Play in any era of Star Trek - from the 21st century to the 32nd century and everything in between. Explore strange new worlds, new civilizations, and all the wonders of the universe!

What will you discover while exploring the final frontier?

The 326-page, full-color digest-sized hardcover Captain’s Log Solo Roleplaying Game features:

  • A streamlined 2d20 ruleset that enables countless ways to play.
  • Lifepaths and roles for any type of character, not just Starfleet captains.
  • Story-driven solo gameplay that promotes drama in a safe space.
  • A Star Trek primer including society, technology, and eras of play.
  • Rules for creating or randomizing your own starship or starbase.
  • Options to play the game solo, collaboratively with friends without a gamemaster, or collaboratively with a gamemaster
  • Guidance on implementing the rules and telling your own stories.
  • Over 100 random tables and storytelling matrixes usable in all kinds of games,
  • including alien worlds and polities, allies and enemies, mission themes, maintenance downtime, and so much more!
  • Available in four different covers inspired by your favorite Star Trek eras: the original series, The Next Generation, Deep Space Nine/Voyager, and Discovery. The interior content is the same for each version.

This book is a standalone product.

 

TM & © 2023 CBS Studios Inc. © 2023 Paramount Pictures Corp. STAR TREK and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved.

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Customer Reviews

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A
ANDREW Lawley
A fun story telling game

Purchaser's log
This is a fun and inventive game that fits well with Star Trek Adventures. I have been playing it as an anthology game which is entertaining (a Ferengi merchant who goes back two years in time and ends up making an alliance - not realizing that he has ended up in an alternate timeline where the Borg invade the Federation and go on to invade the Gamma quadrant preventing the Dominion war)

A versatile game and well worth investing in.

I hope they release a companion guide will expanded ships and random charts - fingers crossed they make it so.

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