Modiphius Entertainment has scored a major coup by signing Star Wars Roleplay and Edge of the Empire Senior Game Designer Jay Little, along with developers John Dunn, Jason Marker and writers Dave Allen, Clive Oldfield and Sean Patrick Fannon to work on the Mutant Chronicles 3rd Edition Roleplaying Game.
Modiphius introduced the world to the World War Two horror roleplaying gameworld Achtung! Cthulhu in 2013 and are now smashing Stretch Goals in their plan to re-boot the massive 90’s techno-fantasy RPG with the Mutant Chronicles 3rd Edition Kickstarter. Having reached their first goal in just under 3 hours, Modiphius have already unlocked more than 900 pages of Mutant Chronicles content and $110,000 in funding in just 3 weeks.
Modiphius introduced the world to the World War Two horror roleplaying gameworld Achtung! Cthulhu in 2013 and are now smashing Stretch Goals in their plan to re-boot the massive 90’s techno-fantasy RPG with the Mutant Chronicles 3rd Edition Kickstarter. Having reached their first goal in just under 3 hours, Modiphius have already unlocked more than 900 pages of Mutant Chronicles content and $110,000 in funding in just 3 weeks.
Jay Little brings a wealth of experience to the Mutant Chronicles team having designed the core system for the smash hit Star Wars roleplaying game line featuring Edge of Empire, Age of Rebellion and Force & Destiny. Jay has also designed the award-wining Star Wars: X-Wing Miniatures game, Bloodbowl: Team Manager card game and Warhammer Fantasy Roleplaying Game 3rd Edition, contributed to Rogue Trader, Death Watch, Dark Crusade and Only War. Jay is managing the development of the core system and is designing a system that allows players to experience cinematic, action packed adventures in the Mutant Chronicles setting. Players will have an opportunity to glimpse the new system in the upcoming Beta, available soon.
“Working on the Mutant Chronicles 3rd Edition Roleplaying Game is really a dream come true,” says designer Jay Little. “I’ve played board games, card games, miniatures, and of course earlier versions of the roleplaying game based on Mutant Chronicles. It’s exciting to work with a setting that played such a big part in getting me involved in hobby gaming. Chris Birch and Modiphius have a proven track record for delivering high quality products and have assembled an amazing team to ensure Mutant Chronicles continues to impress fans and players alike for years to come.”
Several other big names join Jay on the project.
John Dunn developer of the Skills & Talents on Star Wars: Edge of the Empire, Dark Heresy 2nd Edition (Skills & Talents) and Through the Breach (Combat & Fatemaster Advice) as well as a string of other games including Only War, Weird Wars Rome, Deathwatch, Rogue Trade, Black Crusade and Shadowrun will be overseeing the Skills, Talents and Powers system.
Jason Marker joins to head up the development of the guns, gear and spaceships. Jason previously oversaw the new Robotech RPG for Palladium, worked on Rogue Trader and expanding the Warhammer 40k RPG lines before taking over the development of the guns and gear for Star Wars: Edge of the Empire and Age of Rebellion. With his daughters named after female Russian WW2 fighter pilots it seems only apt that Jason is also going to be writing the core book content and Guide book for Whitestar — the brand new faction in the Mutant Chronicles universe.
Dave Allen, writer of the Star Wars: Edge of the Empire core book scenario and co-author of the Enemy Within campaign for Warhammer Fantasy Roleplaying Game 3rd Edition will head up the first Dark Symmetry era campaign.
Clive Oldfield who worked on numerous Warhammer Fantasy Roleplaying Game 3rd Edition adventures and supplements will join to work alongside Dave Allen on the campaign.
Sean Patrick Fannon, another member of the Star Wars writing team, all time champion of the roleplaying game industry and creator of the incredible Shaintar: Immortal Legends epic high fantasy setting for Savage Worlds is joining to write the Capitol content.
Gunnar Roxen, sci-fi noir author and 15-year veteran of the videogames industry is managing the line. His recent novels include The Wyld Hunt, Dead Angels and The Firestorm Conspiracy as well as Broken Shield, the RPG based in the same universe. Gunnar will be writing the Luna & Imperial content. He will also be working together with Dark Legion author Mischa Thomas, who wrote the recent Cold & Dark RPG, to ensure that the Brotherhood are ready for a re-match.
They join Modiphius’ existing writing team; Dave Blewer (Deadlands, Savage Worlds, Achtung! Cthulhu, Sundered Skies, Daring Tales of Chivalry), Michal E. Cross (Fantasy Craft, Brandon Sanderson’s Mistborn Adventure Game, Achtung! Cthulhu), Chris Birch (Achtung! Cthulhu, Starblazer Adventures, Legends of Anglerre), Chris Lites (Dust Adventures), Benn Beaton (Dust Adventures), Benn Williams (Achtung! Cthulhu) and Tom McGrenery (Heavy Gear: Space Vehicles Compendium, Feng Shui: In Your Face Again, Core Command: Player’s Handbook).
For those who’ve missed the Kickstarter, Modiphius plans a big redesign with gorgeous full colour books, fresh new content & cinematic rules to ensure Mutant Chronicles returns with a bang. Fresh out of playtesting with over 400 groups of players, the new d20 based game system promises fantastic cinematic gameplay so people can re-live the larger than life adventures that the brand is so well known for.
Awesome new art will reveal never before seen parts of the Mutant Chronicles universe alongside the existing fantastic images by Paul Bonner, Peter Bergting and Paolo Parente. There will be huge campaigns, high quality accessories and miniatures produced in conjunction with Prodos Games, (who re-launched the Warzone miniatures game) specifically for the roleplaying game.
Fredrik Malmberg, President & CEO of Paradox Entertainment said, "Mutant Chronicles was a big hit with gamers when it was introduced twenty years ago. That audience is still a strong fanbase interested in quality games and miniatures. Chris Birch at Modiphius has revamped the RPG in a great way and he and the Prodos Games team add new players worldwide at a rapid pace. We have more plans and partners joining in the upcoming year."
For more information, previews and interviews please contact Chris Birch at Modiphius: http://www.modiphius.com/contact.html
About Mutant Chronicles
The Mutant Chronicles story took you on this full throttle dieselpunk sci-fi ride through a solar system beset by corporate intrigue and the invasion of a terrible dark alien force. With technology failing due to the insidious effects of the Dark Symmetry humankind must fight back against the Dark Legion hordes whilst dealing with in-fighting and conspiracy from within.
The Solar System is a roaring mayhem of death and war. The surfaces of the inner planets have been swept clean by the violent onslaught of the dark legions storming hordes of Nepharites, Razides, Pretorian Stalkers and Undead Legionaries. In the enormous cities of the far and distant future, heretics devoted to the destruction of humankind stalk the dark backstreets and gloomy alleys spreading their teachings of greed, jealously and war [From the 2nd Edition Back Cover]
In the late 21st century a growing madness of plagues, wars, terrorism and environmental collapse led to the rushed terraforming of the colonies by the major corporations, an exodus from Earth and the final cataclysmic nuclear war. It takes hundreds of years to re-establish life as we know it on the inner worlds of our solar system. Imperial, Capitol, Bauhaus and Mishima now rule from their homes in the steaming jungles of Venus, the caverns of Mercury, the deserts of Mars and the many orbitals and asteroid homes of the solar system. Luna City is a vast neutral sprawl, many hundreds of years old, built up and over the first colony and mines.
A fateful exploratory mission to Pluto unleashes an ancient evil force 'The Dark Symmetry' upon the thinking machines of man. As technology fails (and even fights back), mankind is beset with conspiracy and corporate intrigue from within. Dark things gather on the edges of the colonies and whilst corporate war consumes the greatest armies of man, the Dark Legion’s citadels rise up throughout the worlds of the solar system and terrifying armies march out to consume all. They were defeated long ago, they will not be defeated this time. As the Dark Symmetry's malign influence on humanity grows, the Brotherhood with their strange powers, arise to unite the corporate armies as one and fight back.
Modiphius filled in the gaps in the original storyline, expanded the backstory and plotted secret events that will carry your adventures through a 1000 years of future history. Now players can adventure during the early days of the Dark Symmetry with investigations of foul cults and technology turning on mankind, through to the brutal Corporate Wars and then fight the Dark Legion as they pour forth from their citadels across the colonies.
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“Working on the Mutant Chronicles 3rd Edition Roleplaying Game is really a dream come true,” says designer Jay Little. “I’ve played board games, card games, miniatures, and of course earlier versions of the roleplaying game based on Mutant Chronicles. It’s exciting to work with a setting that played such a big part in getting me involved in hobby gaming. Chris Birch and Modiphius have a proven track record for delivering high quality products and have assembled an amazing team to ensure Mutant Chronicles continues to impress fans and players alike for years to come.”
Several other big names join Jay on the project.
John Dunn developer of the Skills & Talents on Star Wars: Edge of the Empire, Dark Heresy 2nd Edition (Skills & Talents) and Through the Breach (Combat & Fatemaster Advice) as well as a string of other games including Only War, Weird Wars Rome, Deathwatch, Rogue Trade, Black Crusade and Shadowrun will be overseeing the Skills, Talents and Powers system.
Jason Marker joins to head up the development of the guns, gear and spaceships. Jason previously oversaw the new Robotech RPG for Palladium, worked on Rogue Trader and expanding the Warhammer 40k RPG lines before taking over the development of the guns and gear for Star Wars: Edge of the Empire and Age of Rebellion. With his daughters named after female Russian WW2 fighter pilots it seems only apt that Jason is also going to be writing the core book content and Guide book for Whitestar — the brand new faction in the Mutant Chronicles universe.
Dave Allen, writer of the Star Wars: Edge of the Empire core book scenario and co-author of the Enemy Within campaign for Warhammer Fantasy Roleplaying Game 3rd Edition will head up the first Dark Symmetry era campaign.
Clive Oldfield who worked on numerous Warhammer Fantasy Roleplaying Game 3rd Edition adventures and supplements will join to work alongside Dave Allen on the campaign.
Sean Patrick Fannon, another member of the Star Wars writing team, all time champion of the roleplaying game industry and creator of the incredible Shaintar: Immortal Legends epic high fantasy setting for Savage Worlds is joining to write the Capitol content.
Gunnar Roxen, sci-fi noir author and 15-year veteran of the videogames industry is managing the line. His recent novels include The Wyld Hunt, Dead Angels and The Firestorm Conspiracy as well as Broken Shield, the RPG based in the same universe. Gunnar will be writing the Luna & Imperial content. He will also be working together with Dark Legion author Mischa Thomas, who wrote the recent Cold & Dark RPG, to ensure that the Brotherhood are ready for a re-match.
They join Modiphius’ existing writing team; Dave Blewer (Deadlands, Savage Worlds, Achtung! Cthulhu, Sundered Skies, Daring Tales of Chivalry), Michal E. Cross (Fantasy Craft, Brandon Sanderson’s Mistborn Adventure Game, Achtung! Cthulhu), Chris Birch (Achtung! Cthulhu, Starblazer Adventures, Legends of Anglerre), Chris Lites (Dust Adventures), Benn Beaton (Dust Adventures), Benn Williams (Achtung! Cthulhu) and Tom McGrenery (Heavy Gear: Space Vehicles Compendium, Feng Shui: In Your Face Again, Core Command: Player’s Handbook).
For those who’ve missed the Kickstarter, Modiphius plans a big redesign with gorgeous full colour books, fresh new content & cinematic rules to ensure Mutant Chronicles returns with a bang. Fresh out of playtesting with over 400 groups of players, the new d20 based game system promises fantastic cinematic gameplay so people can re-live the larger than life adventures that the brand is so well known for.
Awesome new art will reveal never before seen parts of the Mutant Chronicles universe alongside the existing fantastic images by Paul Bonner, Peter Bergting and Paolo Parente. There will be huge campaigns, high quality accessories and miniatures produced in conjunction with Prodos Games, (who re-launched the Warzone miniatures game) specifically for the roleplaying game.
Fredrik Malmberg, President & CEO of Paradox Entertainment said, "Mutant Chronicles was a big hit with gamers when it was introduced twenty years ago. That audience is still a strong fanbase interested in quality games and miniatures. Chris Birch at Modiphius has revamped the RPG in a great way and he and the Prodos Games team add new players worldwide at a rapid pace. We have more plans and partners joining in the upcoming year."
For more information, previews and interviews please contact Chris Birch at Modiphius: http://www.modiphius.com/contact.html
About Mutant Chronicles
The Mutant Chronicles story took you on this full throttle dieselpunk sci-fi ride through a solar system beset by corporate intrigue and the invasion of a terrible dark alien force. With technology failing due to the insidious effects of the Dark Symmetry humankind must fight back against the Dark Legion hordes whilst dealing with in-fighting and conspiracy from within.
The Solar System is a roaring mayhem of death and war. The surfaces of the inner planets have been swept clean by the violent onslaught of the dark legions storming hordes of Nepharites, Razides, Pretorian Stalkers and Undead Legionaries. In the enormous cities of the far and distant future, heretics devoted to the destruction of humankind stalk the dark backstreets and gloomy alleys spreading their teachings of greed, jealously and war [From the 2nd Edition Back Cover]
In the late 21st century a growing madness of plagues, wars, terrorism and environmental collapse led to the rushed terraforming of the colonies by the major corporations, an exodus from Earth and the final cataclysmic nuclear war. It takes hundreds of years to re-establish life as we know it on the inner worlds of our solar system. Imperial, Capitol, Bauhaus and Mishima now rule from their homes in the steaming jungles of Venus, the caverns of Mercury, the deserts of Mars and the many orbitals and asteroid homes of the solar system. Luna City is a vast neutral sprawl, many hundreds of years old, built up and over the first colony and mines.
A fateful exploratory mission to Pluto unleashes an ancient evil force 'The Dark Symmetry' upon the thinking machines of man. As technology fails (and even fights back), mankind is beset with conspiracy and corporate intrigue from within. Dark things gather on the edges of the colonies and whilst corporate war consumes the greatest armies of man, the Dark Legion’s citadels rise up throughout the worlds of the solar system and terrifying armies march out to consume all. They were defeated long ago, they will not be defeated this time. As the Dark Symmetry's malign influence on humanity grows, the Brotherhood with their strange powers, arise to unite the corporate armies as one and fight back.
Modiphius filled in the gaps in the original storyline, expanded the backstory and plotted secret events that will carry your adventures through a 1000 years of future history. Now players can adventure during the early days of the Dark Symmetry with investigations of foul cults and technology turning on mankind, through to the brutal Corporate Wars and then fight the Dark Legion as they pour forth from their citadels across the colonies.
- END -