Blogs
Fallout #1 - Now With Icosahedrons!
By Nathan Dowdell The new Fallout tabletop roleplaying game is almost upon us, allowing you to explore the desolate wastelands of post-nuclear America on your tabletop with a few friends....
Fallout #1 - Now With Icosahedrons!
By Nathan Dowdell The new Fallout tabletop roleplaying game is almost upon us, allowing you to explore the desolate wastelands of post-nuclear America on your tabletop with a few friends....
DUNE #12 - Behind the Shield Wall
By Andrew Peregrine The gamemaster always has the hardest job, but we've done our best to make it as easy as possible. Still, a little extra advice never hurts, especially...
DUNE #12 - Behind the Shield Wall
By Andrew Peregrine The gamemaster always has the hardest job, but we've done our best to make it as easy as possible. Still, a little extra advice never hurts, especially...
Fallout Friday Community Blog
By Jon Webb As part of the ongoing #FalloutFriday initiative, we wanted to showcase not just the efforts of everyone taking part with the monthly scenarios, but also the wider...
Fallout Friday Community Blog
By Jon Webb As part of the ongoing #FalloutFriday initiative, we wanted to showcase not just the efforts of everyone taking part with the monthly scenarios, but also the wider...
Achtung! Cthulhu 2d20 Launch Day!
By John Houlihan Achtung! Cthulhu 2d20 launch day is here and we’re really excited to finally share with you nearly two year’s worth of work in this newest incarnation of...
Achtung! Cthulhu 2d20 Launch Day!
By John Houlihan Achtung! Cthulhu 2d20 launch day is here and we’re really excited to finally share with you nearly two year’s worth of work in this newest incarnation of...
STA Dev Blog 007: A Guide to Star Trek Adventures
By Nathan Dowdell, 2d20 System Developer Conflicts and Combat, Part 2 Continuing our exploration of conflict in Star Trek Adventures, this time we’re looking at making attacks and inflicting harm....
STA Dev Blog 007: A Guide to Star Trek Adventures
By Nathan Dowdell, 2d20 System Developer Conflicts and Combat, Part 2 Continuing our exploration of conflict in Star Trek Adventures, this time we’re looking at making attacks and inflicting harm....
DUNE #11 - Facing Arrakis
By Andrew Peregrine If you are new to both Dune and the 2d20 system, you might be a little bewildered. But like most settings and rules systems, it's not as...
DUNE #11 - Facing Arrakis
By Andrew Peregrine If you are new to both Dune and the 2d20 system, you might be a little bewildered. But like most settings and rules systems, it's not as...