Blogs

Introducing the Tricorder Collector’s Box Set
Star Trek Adventures

Introducing the Tricorder Collector’s Box Set

By Jim Johnson, STA Project Manager After years of development and planning, I’m excited to announce that the release of the Star Trek Adventures tricorder box set is finally upon...

Star Trek Adventures

Introducing the Tricorder Collector’s Box Set

John Houlihan

By Jim Johnson, STA Project Manager After years of development and planning, I’m excited to announce that the release of the Star Trek Adventures tricorder box set is finally upon...

Writing for the Shackleton Expanse
Star Trek Adventures

Writing for the Shackleton Expanse

By Aaron M. Pollyea, STA Contributing Writer One of the things that brings me a lot of joy in writing Star Trek Adventures is setting up a framework or ideas...

Star Trek Adventures

Writing for the Shackleton Expanse

John Houlihan

By Aaron M. Pollyea, STA Contributing Writer One of the things that brings me a lot of joy in writing Star Trek Adventures is setting up a framework or ideas...

Introducing the IDW Star Trek Year Five Tie-in Release
Star Trek Adventures

Introducing the IDW Star Trek Year Five Tie-in ...

By Jim Johnson, STA Project Manager Astute fans of Star Trek Adventures might note that, over the last few years, the STA development team and I have been working to...

Star Trek Adventures

Introducing the IDW Star Trek Year Five Tie-in ...

John Houlihan

By Jim Johnson, STA Project Manager Astute fans of Star Trek Adventures might note that, over the last few years, the STA development team and I have been working to...

Seven (New Products) to Beam Up — Modiphius Entertainment Announces New Star Trek Adventures Releases
Star Trek Adventures

Seven (New Products) to Beam Up — Modiphius Ent...

The First Wearable Role-playing Game Arrives with the Tricorder Collector’s Edition Boxed Set along with three new Division dice sets, Gamemaster/Player Guides, and a Complete Campaign Setting: The Shackleton Expanse...

Star Trek Adventures

Seven (New Products) to Beam Up — Modiphius Ent...

John Houlihan

The First Wearable Role-playing Game Arrives with the Tricorder Collector’s Edition Boxed Set along with three new Division dice sets, Gamemaster/Player Guides, and a Complete Campaign Setting: The Shackleton Expanse...

Star Trek Adventures: Missions Briefs 003 - Anamolies
Star Trek Adventures

Star Trek Adventures: Missions Briefs 003 - Ana...

  By Al Spader, STA Contributing Writer Art by Tobias Richter Space as an Antagonist Star Trek is at its best when telling stories about people, philosophies, and compromise. One...

Star Trek Adventures

Star Trek Adventures: Missions Briefs 003 - Ana...

Kyle Shepard

  By Al Spader, STA Contributing Writer Art by Tobias Richter Space as an Antagonist Star Trek is at its best when telling stories about people, philosophies, and compromise. One...

Star Trek Adventures: Ethics and Fisticuffs
Star Trek Adventures

Star Trek Adventures: Ethics and Fisticuffs

By Piers Beckley, STA Contributing Writer   What was it that made Star Trek so exciting when it first came out in 1966? And how can we make our own...

Star Trek Adventures

Star Trek Adventures: Ethics and Fisticuffs

Kyle Shepard

By Piers Beckley, STA Contributing Writer   What was it that made Star Trek so exciting when it first came out in 1966? And how can we make our own...

Star Trek Adventures: Mission Briefs 002: Disasters
Star Trek Adventures

Star Trek Adventures: Mission Briefs 002: Disas...

But what do you do, as a gamemaster, when your players speed through a custom-created mission in half the time you thought it would take? Or they decide to ignore...

Star Trek Adventures

Star Trek Adventures: Mission Briefs 002: Disas...

Kyle Shepard

But what do you do, as a gamemaster, when your players speed through a custom-created mission in half the time you thought it would take? Or they decide to ignore...

Star Trek Adventures: Meet the Klingon Quickstart Commandos
Star Trek Adventures

Star Trek Adventures: Meet the Klingon Quicksta...

By Fred Love, STA Contributing Writer Last year, Star Trek Adventures project manager Jim Johnson presented me with the exciting opportunity to write a quickstart adventure specifically for Klingon characters....

Star Trek Adventures

Star Trek Adventures: Meet the Klingon Quicksta...

Kyle Shepard

By Fred Love, STA Contributing Writer Last year, Star Trek Adventures project manager Jim Johnson presented me with the exciting opportunity to write a quickstart adventure specifically for Klingon characters....

Star Trek Adventures: Introducing the Klingon Quickstart
Star Trek Adventures

Star Trek Adventures: Introducing the Klingon Q...

By Jim Johnson, STA Project Manager   In late 2020, Modiphius Entertainment released a new version of the Star Trek Adventures roleplaying game core rulebook, focused squarely on the Klingon...

Star Trek Adventures

Star Trek Adventures: Introducing the Klingon Q...

Kyle Shepard

By Jim Johnson, STA Project Manager   In late 2020, Modiphius Entertainment released a new version of the Star Trek Adventures roleplaying game core rulebook, focused squarely on the Klingon...

Star Trek Adventures: Mission Briefs Pack 001
Star Trek Adventures

Star Trek Adventures: Mission Briefs Pack 001

By Michael Dismuke, STA Contributing Writer What an electrifying era to write about! The United Federation of Planets is newly formed. The four founding species – Andorians, Humans, Tellarites, and...

Star Trek Adventures

Star Trek Adventures: Mission Briefs Pack 001

Kyle Shepard

By Michael Dismuke, STA Contributing Writer What an electrifying era to write about! The United Federation of Planets is newly formed. The four founding species – Andorians, Humans, Tellarites, and...

STA Dev Blog 007: A Guide to Star Trek Adventures
Star Trek Adventures

STA Dev Blog 007: A Guide to Star Trek Adventures

By Nathan Dowdell, 2d20 System Developer Conflicts and Combat, Part 2 Continuing our exploration of conflict in Star Trek Adventures, this time we’re looking at making attacks and inflicting harm....

Star Trek Adventures

STA Dev Blog 007: A Guide to Star Trek Adventures

Kyle Shepard

By Nathan Dowdell, 2d20 System Developer Conflicts and Combat, Part 2 Continuing our exploration of conflict in Star Trek Adventures, this time we’re looking at making attacks and inflicting harm....

STA Dev Blog 006: A Guide to Star Trek Adventures
Star Trek Adventures

STA Dev Blog 006: A Guide to Star Trek Adventures

By Nathan Dowdell, 2d20 System Developer Conflicts and Combat, Part 1 In Star Trek Adventures, player characters often come into conflict with other people. Sometimes these conflicts can be resolved...

Star Trek Adventures

STA Dev Blog 006: A Guide to Star Trek Adventures

Kyle Shepard

By Nathan Dowdell, 2d20 System Developer Conflicts and Combat, Part 1 In Star Trek Adventures, player characters often come into conflict with other people. Sometimes these conflicts can be resolved...

STA Blog: Another Roll of the Dice
Star Trek Adventures

STA Blog: Another Roll of the Dice

By Christopher L. Bennett When Star Trek Adventures editor Jim Johnson told me he was looking for time travel pitches (among other things), my natural first thought was to do something...

Star Trek Adventures

STA Blog: Another Roll of the Dice

Wholesale Gorilla

By Christopher L. Bennett When Star Trek Adventures editor Jim Johnson told me he was looking for time travel pitches (among other things), my natural first thought was to do something...

STA Dev Blog 005: A Guide to Star Trek Adventures
Star Trek Adventures

STA Dev Blog 005: A Guide to Star Trek Adventures

By Sam Webb, Head of Product for Modiphius Entertainment Extended Tasks in Star Trek Adventures While they may seem daunting, extended tasks in Star Trek Adventures can be a fantastic...

Star Trek Adventures

STA Dev Blog 005: A Guide to Star Trek Adventures

Sam Webb

By Sam Webb, Head of Product for Modiphius Entertainment Extended Tasks in Star Trek Adventures While they may seem daunting, extended tasks in Star Trek Adventures can be a fantastic...

How Star Trek Canon inspired Back to Reality
Star Trek Adventures

How Star Trek Canon inspired Back to Reality

By Fred Love  Gamemastering demands a lot of creativity, and sometimes even the most imaginative gamemaster struggles to come up with new scenarios and situations for their players. Luckily, when...

Star Trek Adventures

How Star Trek Canon inspired Back to Reality

Wholesale Gorilla

By Fred Love  Gamemastering demands a lot of creativity, and sometimes even the most imaginative gamemaster struggles to come up with new scenarios and situations for their players. Luckily, when...

STA Dev Blog 004: A Guide to Star Trek Adventures
Star Trek Adventures

STA Dev Blog 004: A Guide to Star Trek Adventures

In Star Trek Adventures, your character’s Values are an important part of what defines them as a person: they are your character’s most deeply held beliefs, their ideals, and their self-identity....

Star Trek Adventures

STA Dev Blog 004: A Guide to Star Trek Adventures

Wholesale Gorilla

In Star Trek Adventures, your character’s Values are an important part of what defines them as a person: they are your character’s most deeply held beliefs, their ideals, and their self-identity....

STA Dev Blog 003: A Guide to Star Trek Adventures
Star Trek Adventures

STA Dev Blog 003: A Guide to Star Trek Adventures

At the heart of the gameplay of Star Trek Adventures are two resources which will be generated and spent during play. These are Momentum and Threat. Momentum represents the opportunities and advantages that come from success...

Star Trek Adventures

STA Dev Blog 003: A Guide to Star Trek Adventures

Wholesale Gorilla

At the heart of the gameplay of Star Trek Adventures are two resources which will be generated and spent during play. These are Momentum and Threat. Momentum represents the opportunities and advantages that come from success...

Star Trek Adventures: Developers’ Blog 002
Star Trek Adventures

Star Trek Adventures: Developers’ Blog 002

The universe of Star Trek is one where bold Starfleet officers (or mighty Klingon warriors) often face—and overcome—challenging situations. Star Trek Adventures is built to present these kinds of situations for your player characters...

Star Trek Adventures

Star Trek Adventures: Developers’ Blog 002

Wholesale Gorilla

The universe of Star Trek is one where bold Starfleet officers (or mighty Klingon warriors) often face—and overcome—challenging situations. Star Trek Adventures is built to present these kinds of situations for your player characters...

Star Trek Adventures: Developers’ Blog 001
Star Trek Adventures

Star Trek Adventures: Developers’ Blog 001

By Nathan Dowdell, 2d20 System Developer Basic Rules: Characters The Star Trek universe is one ripe for exploration, and Star Trek Adventures is designed to allow you to do exactly...

Star Trek Adventures

Star Trek Adventures: Developers’ Blog 001

Wholesale Gorilla

By Nathan Dowdell, 2d20 System Developer Basic Rules: Characters The Star Trek universe is one ripe for exploration, and Star Trek Adventures is designed to allow you to do exactly...

Creating Klingon Worlds and Locations
Star Trek Adventures

Creating Klingon Worlds and Locations

By Derek Tyler Attico, contributing writer to Star Trek Adventures If Vulcans are Star Trek’s logical and intellectual side, then Klingons represent its raw emotion and heart.  These unapologetic warriors...

Star Trek Adventures

Creating Klingon Worlds and Locations

Tech Support

By Derek Tyler Attico, contributing writer to Star Trek Adventures If Vulcans are Star Trek’s logical and intellectual side, then Klingons represent its raw emotion and heart.  These unapologetic warriors...