Blogs
DUNE #14 - Faction Characters: The Fremen
By Andrew Peregrine In Dune: Adventures in the Imperium there are several character types that offer special powers and abilities. We call these faction characters as most have a form...
DUNE #14 - Faction Characters: The Fremen
By Andrew Peregrine In Dune: Adventures in the Imperium there are several character types that offer special powers and abilities. We call these faction characters as most have a form...
DUNE #13 - Factions: The Bene Gesserit
By Andrew Peregrine In Dune: Adventures in the Imperium there are several character types that offer special powers and abilities. We call these faction characters as most have a form...
DUNE #13 - Factions: The Bene Gesserit
By Andrew Peregrine In Dune: Adventures in the Imperium there are several character types that offer special powers and abilities. We call these faction characters as most have a form...
DUNE #12 - Behind the Shield Wall
By Andrew Peregrine The gamemaster always has the hardest job, but we've done our best to make it as easy as possible. Still, a little extra advice never hurts, especially...
DUNE #12 - Behind the Shield Wall
By Andrew Peregrine The gamemaster always has the hardest job, but we've done our best to make it as easy as possible. Still, a little extra advice never hurts, especially...
DUNE #11 - Facing Arrakis
By Andrew Peregrine If you are new to both Dune and the 2d20 system, you might be a little bewildered. But like most settings and rules systems, it's not as...
DUNE #11 - Facing Arrakis
By Andrew Peregrine If you are new to both Dune and the 2d20 system, you might be a little bewildered. But like most settings and rules systems, it's not as...
DUNE #10 - Walking Without Rhythm
By Andrew Peregrine With a whole Imperium out there, you might wonder why we have limited the initial setting of Dune: Adventures in the Imperium to the planet Arrakis. The...
DUNE #10 - Walking Without Rhythm
By Andrew Peregrine With a whole Imperium out there, you might wonder why we have limited the initial setting of Dune: Adventures in the Imperium to the planet Arrakis. The...
DUNE #9 - Using Drives
by Andrew Peregrine <This is an excerpt from the GM chapter of the corebook> Drives can be one of the more challenging aspects of the Dune: Adventures in the Imperium...
DUNE #9 - Using Drives
by Andrew Peregrine <This is an excerpt from the GM chapter of the corebook> Drives can be one of the more challenging aspects of the Dune: Adventures in the Imperium...
DUNE #8 - Puzzles for Players
by Mari Tokuda I love puzzles and riddles and ciphers; I started my career working on the Nancy Drew PC adventure games, so it’s in my professional DNA. You could...
DUNE #8 - Puzzles for Players
by Mari Tokuda I love puzzles and riddles and ciphers; I started my career working on the Nancy Drew PC adventure games, so it’s in my professional DNA. You could...
DUNE #7 - Dune Peninsula, Tacoma
by Simon Berman To say I’ve been waiting a long time to work on a Dune roleplaying game would be an understatement. I think it’s been on mind since I...
DUNE #7 - Dune Peninsula, Tacoma
by Simon Berman To say I’ve been waiting a long time to work on a Dune roleplaying game would be an understatement. I think it’s been on mind since I...
DUNE #6 - Illustrating Dune
By Katya Thomas Dune has been an inspiration to artists for years, but in some ways that makes it harder to come up with your own artistic vision. I wanted...
DUNE #6 - Illustrating Dune
By Katya Thomas Dune has been an inspiration to artists for years, but in some ways that makes it harder to come up with your own artistic vision. I wanted...
DUNE #5 - Adventures on Arrakis
By Helena Nash “I was thinking of you for the corebook adventure”. So went the email from Andrew Peregrine, line manager for the Dune RPG. OK, that’s fine I thought....
DUNE #5 - Adventures on Arrakis
By Helena Nash “I was thinking of you for the corebook adventure”. So went the email from Andrew Peregrine, line manager for the Dune RPG. OK, that’s fine I thought....
DUNE #4 - Who are you?
By Andrew Peregrine In Dune: Adventures in the Imperium, your characters are all elite agents of a noble House. But what does that really mean? Are there limits to what...
DUNE #4 - Who are you?
By Andrew Peregrine In Dune: Adventures in the Imperium, your characters are all elite agents of a noble House. But what does that really mean? Are there limits to what...
DUNE #3 - What's So Special About Dune?
By Andrew Peregrine Dune is one of the greatest works of Science Fiction, one easily compared to Lord of the Rings in terms of importance to the genre. But what...
DUNE #3 - What's So Special About Dune?
By Andrew Peregrine Dune is one of the greatest works of Science Fiction, one easily compared to Lord of the Rings in terms of importance to the genre. But what...
DUNE #2 - Gaming in the Imperium
By Andrew Peregrine So, we’ve talked about what Dune is, and what it’s about, but what sort of game have we been putting together? Obviously, we’ve packed so much into...
DUNE #2 - Gaming in the Imperium
By Andrew Peregrine So, we’ve talked about what Dune is, and what it’s about, but what sort of game have we been putting together? Obviously, we’ve packed so much into...
DUNE #1 - What Is Dune?
by Jason Durall The novel Dune, published in 1965, is an international success whose fame and popularity have won readers across the world, spanning more than half a century. Its...
DUNE #1 - What Is Dune?
by Jason Durall The novel Dune, published in 1965, is an international success whose fame and popularity have won readers across the world, spanning more than half a century. Its...